The Virtual Inspector
for runtime builds

Virtual Inspector lets you inspect, debug and tweak your Unity game live, even on platforms where the Unity Editor cannot run.

Virtual Inspector Runtime View

What is Virtual Inspector?

Real-time runtime inspection over local network (LAN)

Live Runtime Hierarchy

Browse scenes and GameObjects directly from a running build. See what actually exists at runtime — not just in the Editor.

Component & Variable Inspection

Inspect components and monitor variables in real time. In Pro, values can be edited live to speed up iteration.

Remote Debugging (LAN)

Connect to builds running on PC, mobile or consoles over a local network — no cloud, no WAN, no latency surprises.

Free & Pro versions

Start free. Upgrade when you need more power.

Free

For indies & prototyping

  • Live runtime hierarchy
  • Object & component inspection (read-only)
  • Runtime variable monitoring
  • Any runtime build* (read-only)
  • LAN connection only

* Some platforms may require additional testing or validation.

Contact us

Pro

For studios & production

  • Runtime variable editing
  • Hierarchy actions (create, delete, duplicate objects)
  • Add & remove components (Unity-like workflow)
  • Advanced component support
  • Any runtime build*
  • LAN connection only

* Some platforms may require additional testing or validation.

Get Pro Version

FAQ

Pricing, licensing & usage

Our Team

Production-driven expertise across real-world platforms

Contact

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